In order to make climbing statistically possible for characters trained in or strong enough to do it, I've revised rules ever so slightly.
If you pass the DC, you continue on at regular pace.
If you fail the DC by less than 5, you continue on at half pace.
If you fail the DC by 6-10, you do not move that round.
If you fail the DC by more than 10, you fall - normal rules apply to damage and saves.
It is my hope that characters with training or high strength will be able to take ten through most climb checks and pass without trouble. For those PC's that can't handle the strenuous task, you'll at least be less likely to plummet to your doom.
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