Thursday, November 13, 2014

New World Recap #6 - Day 14-21 - The one that got away

Regrouping, our heroes track down the one neanderthal to escape their grasp and find him despondent, gazing upon the river. He looks over as Poma and Melvi approach.

"Hoka hey, friend" says Melvi. "It's a good thing you got out of there. It was a grizzly fight."

"I'm glad to be out, but I'm afraid that now my people will not be able to escape the death that is hunting them." says the heavy browed near-man, Without the chief, no one will be able to stand against the dead."

""How long have you been chased by the undead?" asks Melvi.

"We have been running for several months. Our camp is protected by the big chief, he was wise enough to send out war parties to find places for us to live and protect ourselves against the dead. We thought our party would be best chance we had. Chief had found ways to keep the dead away. He was smart but he was frightening; several of us wanted to stop the sacrifices, but we weren't strong enough to challenge him and the sacrifices really seemed to work."

"We were strong enough to challenge him" says Poma, "Does that mean we're the chief now?"

"If you were one of the nation, yes. But you're not. You couldn't be chief."

"But you could." says Melvi, hatching a plan. "My name is Melvi and this is Poma. What's your name, chief?"

"Ogg. But I'm no chief."

"If you challenge me for the sword I will give it to you, you will be the strongest of any warriors in your nation with it," says Poma.

"You will be the strongest, and we will go with you. You will save your people from the undead Ogg." says Melvi.

"Do you really think I could do it?" says Ogg.

"Ha!" barks Poma, "With us by your side, you could challenge the big chief! You'll lead your people back to your homeland and fend off the dead with ease! Challenge me!"

Ogg grunts and shoves Poma back. Poma politely drops the sword and steps back.

As Ogg stoops to pick up the sword, but Poma swiftly sets a foot on the blade, making it difficult to pick up. "Remember how easy this challenge was - work with us and you'll be a hero. Challenge us again, and we won't back down."

"Your chief was a good fighter", says Poma changing the topic, "Where did he get this weapon?"

"He found it in a cave along the river. He and several warriors went to explore it after following the undead there. He came out alone, but he had great power - his horn, his armor, his sword... and the sacrificial stone." says Ogg.

"We'll have to go there and investigate later" says Melvi.

The group returns to camp and start searching the camp for materials.

In addition to the numerous hides, tools, and precious (for this part of the world, anyway) timber, the group comes across 100 wampum and 300 wampum worth of gems. Broken Clay investigates the horn carried by the dead warchief and finds that once per day, when blown, the horn will strike fear into the hearts of all who can hear it (120ft DC 15). Painting matching runes on a person will protect them from the effects. A set of bone armor pulled from the corpse of the warchief is equitable to Breastplate, and his sword is an impervious scimitar made from the tusk of a mammoth.
We've uparmored our barbarian.
Artist's Rendition

With Ogg having joined the party and the camp cleared of valuables, the group is faced with two immediate problems. The first is where to go next – back to the human village to contact Thunderbird and see if the diety’s wishes have been fulfilled or north to solve the root of the problem – Ogg’s tribe and the undead that are harrying them across the steppe. The second, and more immediate problem, is the existence of a large stone pillar that looks frightfully like an Anasazi touchstone.

Broken Clay examines the runes carved into the sides and finds they look similar to Anazasi. With some effort he makes out the word “Wilderness” and the number 1720.

The group decides to go back to the village to determine their next course of action.

Seeing as the Neanderthal warcamp had dragged the monolith with them over quite an expanse of territory, the group decides to similarly move the stone and use the detritus of the war camp to secure it and move it. Jenga orders the freed slaves to begin pulling, and is met with refusal. One slave bolts from the camp rather than touch the rope securing the stone. Jenga chases him into the grass and returns a few minutes later with his head.

“Run again, and this will happen to all of you.” She says matter of factly; throwing the severed head at the crowd of slaves. Stunned at the display of wanton violence, the group keeps quiet and assures the slaves that such a future will not occur.

While preparing the stone for transport, Melvi and Broken Clay accidentally touch the monolith and are immediately transported into a cold, dark place. Their memory is shaky, but they distinctly recall a chandelier of antlers absorbing their magic and the stone floor covered in a carpet of bone. Something there was chasing them, but after a few tries, the safely make it back to the warmth of the steppe before any violence could occur.
Don't go into the light

Eventually, the band of divine travelers hitch the stone to their amiable mammoth and head back to meet with the human cleric with the blackened face. Several uneventful days pass as they slowly haul the supernatural monolith across the steppe.

As they approach the village, they meet a group of Mississipian traders sailing down river to the city of Cahokia with several canoes of precious goods.

After some trading, the group convinces the traders to give up the hide of a wendigo in exchange for a few hundred wampum and a chance to see a thunderbird up close. The Wendigo are known for their resistance to magic – the hide pulled from the head and shoulders can grant magic resistance to those that wear it. There are rumors that those who wear the hide are stricken with nightmares, but that’s probably just an old wives tale.


The group meets with the cleric of the village and he says that Thunderbird will appear in four days.  The group rests over this time and prepares for the long journey North.

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